%0 Journal Article %K Design-based research %K Knowledge %K Motivation %K Patient Safety %K Performance %K Self-efficacy %K Serious games %B BMC Med Educ %D 2017 %G eng %N 1 %P 30 %R 10.1186/s12909-016-0836-5 %T Comparative effectiveness of a serious game and an e-module to support patient safety knowledge and awareness. %V 17 %1 https://www.ncbi.nlm.nih.gov/pubmed/28148296 %8 02/2017